Theory of Fun for Game Design

$ 10.11

Author: Raph Koster Item Height: 0.8 in Subject: Programming / Games, User Interfaces, Social Aspects / Human-Computer Interaction Number of Pages: 304 Pages Publication Name: Theory of Fun for Game Design Item Weight: 19.4 Oz Release Year: 2013 ISBN: 9781449363215 width: 7.5 in Subject Area: Computers Item Length: 9.2 in Publisher: O'reilly Media, Incorporated Publication Year: 2013 height: 0.8 in Type: Textbook Item Width: 7.5 in Book Title: Theory of Fun for Game Design Language: English Format: Trade Paperback

Description

Theory of Fun for Game Design. Condition Notes: Gently read. Binding tight; spine straight and smooth, with no creasing; covers clean and crisp. Minimal signs of handling or shelving. Note : Any images shown are stock photographs and product may differ from what is shown. You are purchasing a Very Good copy of 'Theory of Fun for Game Design' Condition Notes: Gently read. May have name of previous ownership, or ex-library edition. Binding tight; spine straight and smooth, with no creasing; covers clean and crisp. Minimal signs of handling or shelving. 100% GUARANTEE! Shipped with delivery confirmation, if you're not satisfied with purchase please return item! Ships USPS Media Mail