Language, Gender and Videogames : Using Corpora to Analyse the Representation...

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Publication Name: Language, Gender and Video Games : Using Corpora to Analyse the Representation of Gender in Fantasy Videogames Item Width: 5.8 in Publisher: Springer International Publishing A&G Publication Year: 2021 width: 5.8 in Subject Area: Computers, Sports & Recreation, Social Science, Language Arts & Disciplines Book Title: Language, Gender and Videogames : Using Corpora to Analyse the Re Author: Frazer Heritage Item Weight: 16.5 Oz Number of Pages: Xiv, 245 Pages Type: Textbook Format: Hardcover Subject: Programming / Games, Gender Studies, General, Linguistics / Sociolinguistics ISBN: 9783030743970 Language: English Item Length: 8.3 in

Description

Language, Gender and Videogames : Using Corpora to Analyse the Representation.... Language, Gender and Videogames : Using Corpora to Analyse the Representation of Gender in Fantasy Videogames, Hardcover by Heritage, Frazer, ISBN 3030743977, ISBN-13 9783030743970, Brand New, Free shipping in the US This book explores how corpus linguistic techniques can be applied to close analysis of videogames as a text, particularly examining how language is used to construct representations of gender in fantasy videogames. The author demonstrates a wide array of techniques which can be used to both build corpora of videogames and to analyse them, revealing broad patterns of representation within the genre, while also zooming in to focus on diachronic changes in the representation of gender within a best-selling videogame series and a Massively Multiplayer Online Role Playing Game (MMORPG). Th examines gender as a social variable, making use of corpus linguistic methods to demonstrate how the language used to depict gender is complex but often repeated. This book combines fields including language and gender studies, new media studies, ludolinguistics, and corpus linguistics, and it will be of interest to scholars in these and related disciplines.