The State of Play: Law, Games, and Virtual Worlds: 2 (Ex... Paperback / softbackFREE US DELIVERY | ISBN: 0814799728 | Quality Books

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EAN: 9780814799727 Publisher: New York University Press Number of Pages: 304 Pages Release Title: The State of Play: Law, Games, and Virtual Worlds: 2 (Ex Machi... Item Height: 0.7 in Artist: various Book Title: The State of Play: Law, Games, and Virtual Worlds: 2 (Ex Machi... width: 6 in Subject: Constitutional, Intellectual Property / General, Video & Electronic, Virtual Worlds Series: Ex Machina: Law, Technology, and Society Ser. Author: Beth Simone Noveck Item Length: 9 in Subject Area: Law, Computers, Games & Activities Format: Trade Paperback Date of Publication: 2006-11-01 height: 0.7 in Publication Year: 2006 Publication Name: State of Play : Law, Games, and Virtual Worlds Language: English Type: Textbook ISBN: 0814799728 Item Width: 6 in Item Weight: 14.9 Oz

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The State of Play: Law, Games, and Virtual Worlds: 2 (Ex... Paperback / softback. Book Binding:Paperback / softback. Inevitably, real-world law will regulate them. What rules should govern virtual communities?. The State of Play presents an essential first step in understanding how new digital worlds will change the future of our universe. Can't find what you're looking for? Home page About us Feedback Payment Delivery Customer Service Contact us Shop by Price $10.34 $10.35 - $12.34 $12.35 - $14.34 $14.35 - $16.34 $16.35+ Shop pages Home page Payment Delivery Customer Service About the seller Need help? Send an eBay message Newsletter Add World of Books to your favourites and receive email newsletters about special promotions! General Interest The State of Play: Law, Games, and Virtual Worlds: 2 (Ex Machina: Law, Technology, and Society) Product Details: Category: Books ISBN: 0814799728 Title: The State of Play: Law, Games, and Virtual Worlds: 2 (Ex Machina: Law, Technology, and Society) The Fast Free Shipping Author: Publisher: New York University Press Year Published: 2006 Number of Pages: 277 Book Binding: Paperback / softback Prizes: Book Condition: VERYGOOD SKU: GOR006013648 Item description The State of Play presents an essential first step in understanding how new digital worlds will change the future of our universe. Millions of people around the world inhabit virtual words: multiplayer online games where characters live, love, buy, trade, cheat, steal, and have every possible kind of adventure. Far more complicated and sophisticated than early video games, people now spend countless hours in virtual universes like Second Life and Star Wars Galaxies not to shoot space invaders but to create new identities, fall in love, build cities, make rules, and break them. As digital worlds become increasingly powerful and lifelike, people will employ them for countless real-world purposes, including commerce, education, medicine, law enforcement, and military training. Inevitably, real-world law will regulate them. But should virtual worlds be fully integrated into our real-world legal system or should they be treated as separate jurisdictions with their own forms of dispute resolution? What rules should govern virtual communities? Should the law step in to protect property rights when virtual items are destroyed or stolen? These questions, and many more, are considered in The State of Play , where legal experts, game designers, and policymakers explore the boundaries of free speech, intellectual property, and creativity in virtual worlds. The essays explore both the emergence of law in multiplayer online games and how we can use virtual worlds to study real-world social interactions and test real-world laws. Contributors include: Jack M. Balkin, Richard A. Bartle, Yochai Benkler, Caroline Bradley, Edward Castronova, Susan P. Crawford, Julian Dibbell, A. Michael Froomkin, James Grimmelmann, David R. Johnson, Dan Hunter, Raph Koster, F. Gregory Lastowka, Beth Simone Noveck, Cory Ondrejka, Tracy Spaight, and Tal Zarsky. Please note, the image is for illustrative purposes only, actual book cover, binding and edition may vary. Payment Delivery Customer Service About Us eBay Commerce manages payments for items you buy from our store. You may pay for your items using credit or debit cards or other payment methods, under the discretion of eBay. eBay will manage settlement of the payments. The contract for sale underlying the purchase of goods is between us World of Books and you, the customer. eBay may change, discontinue, enhance or modify any aspect of managed payments at any time. eBay may use third-party payments services to assist; including companies that process payments and disburse settlements, perform risk assessments or compliance checks, verify identity and validate payment or settlement methods. The average shipping times for our orders are as follows: North America: 7-14 Days Other: 10-20 Days Our poly packaging is made with 30% recycled plastic content and is made in the UK. It has a LDPE 04 logo on it, which means that it can be recycled with other soft plastic (such as carrier bags). Our cardboard packaging is also 100% recyclable and can be recycled kerbside. 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